wildestmods: (kodama)
wildestmods ([personal profile] wildestmods) wrote in [community profile] wildestlogs2022-02-14 01:51 am

IMLADRIS


IMLADRIS

The group is told to take a week of rest in the Last Homely House as the injured and sick among them heal. The Elves promise them that after the injured are healed, there will be a great Council, with representatives of several peoples in attendance. There Lord Elrond will meet and assist them with speaking with the Green.

Until then, they can wander the peaceful halls of Rivendell, which are filled with travelers from all over the Wilderlands who are making a rest stop while they travel through the lands of Middle-Earth.

There are many halls in Rivendell, but the most notable part of Rivendell is the Hall of Fire, a great feast hall where people can eat, drink, and be merry. Alongside chairs, cushions line the floors in much of the hall. This is the great social hall of Rivendell, where the Elves and their visitors share news of lands far beyond, tell stories, or perform music. The music here almost sounds divine, especially when the Elves sing and play instruments, but they're just as eager to hear songs from other lands, so if any of the squad decide to share, they'll be glad to listen.

Some of the hall's guests are a touch more lively than the others, like a party of dwarves staying at Rivendell. Their stories are a mite more adventurous and if you get in their good graces, they might be willing to share some of the beer they brought with them. Listening to their stories or their talk about their craftmanship is a way to get into their good graces. They have news of the lands beyond.

The Elves love learning, so there are libraries the group is allowed to browse, though they mostly only contain tales of Middle-Earth (for now), though the Elves seem to be collecting what books about other lands they can. These libraries often have viewing stations with telescopes pointing at the sky. Though concerned about what it portents, Elves have been almost delighted by the changing skies, enjoying the challenge of trying to understand how the sky has been knitting itself together with the addition of new worlds.

There are also beautiful balconies here, overlooking the gorge and the waters below, and terraced gardens filled with flowers, bushes, and flowering trees. Their rooms are open to the outdoors and have beds that seem grown into the shape of bed-frames instead of carved. The bathrooms actually have running water. The Elves have figured out how to direct the clean running waters of the gorge in primitive indoor plumbing. Water for hot baths has to be heated first in brass cauldrons over coal braziers before getting dumped into the bath, but are at least located right next to the tubs.

Different flowing slides and fountains can also be used as waterslides for the adventurous, though this will make the Elves tut in disapproval. (X cw: warning for mild nudity from a distance.)

It's time for the squad to rest, eat, and regroup. If a great Council is going to be called involving them, it might be a good idea to make sure they go into it as a united front, because the Green is clearly fine with trying to make decisions for them.

OOC DETAILS

Cursed Weapons/Powers: So they know about how they'll be treated: those with cursed weapons and dark powers will be tolerated by the Elves after entry. While they'll get the same general treatment, the Elves around them may at times seem uncomfortable. Those with cursed weapons will only be distrusted a little, as the weapons themselves will seem more suspicious than their bearers. Those with dark powers or some kind of dark nature (such as being a vampire, Necromancer mage, werewolf, etc.) will be treated with the greatest distrust. But they'll be allowed to wander freely.

Communication: The Elves will make it clear a Council will be called when the injured have time enough to heal and that the group can stay in Rivendell until they're all healed and refreshed. They'll be told they'll be equipped with weapons, clothes, and supplies when they eventually leave. The characters can move freely and characters can stay at the bedside of injured friends.

Injuries: Characters with morgul-blade wounds will be find that any areas or limbs where the shard was will no longer hurt but will be numb at first, with feeling returning over several days. They'll be physically weak for several days at well, winded when walking a short distance. Within a week or two, depending on their constitution and the severity of where the wound was, they'll be able to walk on their own and start to rebuild stamina. Other non-Morgul-blade injuries will heal fully within a few days of treatment.

Clothes: The group will not yet be fully equipped for their travels (that will happen upon leaving) but everyone will at least be given new clothes in Elven styles since theirs are dirty or torn. These are in many different colors but most commonly colors found in nature, like green and blue. Characters without appropriate footwear will also be given light and sturdy boots that will somehow be in their size without their size being asked. They'll also be given basic toiletries like scissors that can be used to cut hair and beards. There are no razors, however, because the Elves don't need to shave so they don't keep them on hand.

Food: Food and drink are plentiful. The food leans towards fruits and veggies but there's enough game for any meat-eaters, cooked well in unknown spices. Wine is abundant, some vintages more inebriating than others. The restorative cordial miruvor is available to help weary travelers get their energy up and revive their strength. It doesn't get characters drunk but helps them revive their strength. It has a light, pleasant floral taste and smell. Beer can also be provided, though that of the traveling dwarves is superior to what Rivendell has to offer.

Weather/Atmosphere: Rivendell is open to the outside air but the temperature is always perfectly temperate and pleasant. The sun shines frequently and is only lost behind shimmering mist. Sunsets and sunrises paint the sky in sections of the valley in every color imaginable. The valley is safe to travel in as long as they don't go back past the Ford of Bruinen or through the gap in the mountains past Rivendell on the valley's opposite end. The air is filled with the smell of green things and delicate perfume of flowers.

Archivist Spells: Around the valley, Archivists can bank up to (4) iterations of a water spells that blasts a brief torrent at an enemy, with the force of a fire hose.
hallelujahjunction: (Basic - Neutral Aside)

[personal profile] hallelujahjunction 2022-02-25 10:01 pm (UTC)(link)
Dan snorts a little, because he doesn't think of himself as having forgiven Stacia - he felt alienated, sad, used, but never angry towards her. Just hurt.

"It ain't your fault." And Dan's seen some horrific things in his work; it wasn't just how cruel and visceral Stacia's amputations were that got to him. It was the fact that it was someone he cared about, someone he was considering family when he's the last of his family. In two years, he'll be older than his mother was when she died, and he'll officially be the longest-lived Sartoris. "And there ain't nothing to do but get through it."

He wasn't, after all, the one who had his limbs cut off and then, later, had one of their close friends ice them out without explanation.

"Thanks for bringing the confrontation to me. Because you know I'd just have kept avoiding you for the rest of my life. I'm...passive, like that." Passive, flighty, avoidant, cowardly - take your pick on how to describe eluding all your problems by pretending they don't exist.
credit_not_blame: (Pensive)

[personal profile] credit_not_blame 2022-02-28 08:13 pm (UTC)(link)
"It doesn't have to be my fault for me to be sad that seeing it hurt you," Stacia says with a half-shrug. It was meant to be horrific and brutal, and she isn't sure that the people who did it didn't mean for Ace to decide that she needed to be 'put out of her misery'. Ace had said that he thought it was them being respectful of her being a Shadow Lord, but...

She shakes her head to clear it. They're not a problem anymore. She chuckles at Dan's admission instead.

"Yeah, well, I'm technically a monster fueled by supernatural rage, so I need to keep in mind that conflict with me is going to make some people want to avoid me anyway," she says. "You work on it on your end, and I'll work it on mine. We can meet in the middle."
hallelujahjunction: (Sad - Bridge of Nose)

[personal profile] hallelujahjunction 2022-02-28 08:52 pm (UTC)(link)
"Alright, I reckon we can manage that." He finally lets her go out of that hug and rubs his hands over his face. He takes a deep breath, then another, trying to walk himself through the reality that conflict didn't kill him today. He was uncomfortable and guilty and scared and sad, and he didn't drop dead. He put off this conversation for so long over so little.

"For what it's worth, supernatural rage ain't ever the first thing I think of when I think of what fuels you."
credit_not_blame: (Happy)

[personal profile] credit_not_blame 2022-03-04 12:35 am (UTC)(link)
Stacia turns her head to grin at him.

"Oh yeah? Then is it spite? Defiance? A general refusal to take the easy way out of anything?"
hallelujahjunction: (Happy - Soft Smile)

[personal profile] hallelujahjunction 2022-03-04 01:17 am (UTC)(link)
He smiles back at her, but it's softer.

"Boldness." So, close enough, and exactly why she reminds him so much of Eliora. She, too, was bold and smart and defiant and spiteful and passionate and painfully easy to love.
credit_not_blame: (Happy)

[personal profile] credit_not_blame 2022-03-14 06:15 pm (UTC)(link)
Stacia makes a bit of a show considering Dan's suggestion, pursing her lips and tapping a finger against her chin.

"...I'll take it," she says with a nod and a smile. "It's a word with room to grow in, too, which is always nice." She's not going to be able to rely on 'cute' forever. She just hopes it will be because she matures into something else rather than getting a facial scar.

The wound-up tension that drove her here has fled entirely, leaving her feeling boneless. But Dan had been in the middle of something when she arrived, so: "Can I hang out here for a bit? I want to do that thing where we hang out but I don't necessarily require your full attention."
hallelujahjunction: (Happy - Soft Smile)

[personal profile] hallelujahjunction 2022-03-22 06:01 am (UTC)(link)
He smiles at her with all the hope in the world that she'll get to grow into that word any way she wants, and with all his fears that she won't.

He pats the bed next to him, indicating that she can lie down. "I'd love the company, and I trust your eye for fashion. I got the skills to make a garment, but not the taste."