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wildestlogs2021-10-01 09:11 pm
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TEST DRIVE ※ 1

TEST DRIVE #1

These woods are lovely, dark, and deep, but being lost in them is pretty alarming to most people. Perhaps it's lucky you're hearing what sounds like... a party?
If you follow the sounds through thinning trees, a brick-paved road rises from the ground ahead. Keep going, and you'll find yourself approaching a bustling festival. Small, jaunty, colorful buildings line a way bedecked with flags, banners, and (of course) ever-present vendors.
Good morrow! Dost thou carest for a turkey leg? Some funnel cake? Modestly priced costume jewelry? Come right this way, dear visitor! The faire is here!
First, however, the faeries would like a moment of your time. At one of the entry gates, a spritely, brightly-dressed faerie tells you, "Tickets are long-since sold out, but joy is one currency we accept. So as long as you plan to enjoy yourselves, you may enter with a day pass. However, please read the sign. By entering, it means you agree to the terms."
The faerie points to a large wooden sign with words painted on it. The sign says something to the effect that the summer faeries are not responsible for anything that happens at the faire, and by entering you're agreeing to exempt them from indemnifying you for not offering the same magical protections they offer proper ticket holders in the unlikely event of surprise and disaster, etc etc.
Fortunately, it's actually not that different from a standard legal agreement for some kind of dangerous activity like go-cart racing. Of course faeries would be careful about any legal disclaimers for events.
USEFUL LINKS

A FAIRE SHAKE

A renaissance faire is in full swing in the woods today, or so it would seem. But no one here is just playing a part: these outsize personalities, bright costumes, and pseudo-Elizabethan voices are perfectly real.
It's the only place you can go for food and appropriate clothing. Also there's magic at your feet, drawing you towards others bound by the Quest magic, making it so all paths seem to lead to the Faire. Even if you don't want to enter, it feels like you have to, like there's something important to find.
a) The Faerie Toll
Some of the faeries are lighthearted and cheerful, with round and heart shaped faces and brightly colored clothes. These summer faeries are willing to part with some faerie coin in exchange for certain actions. Anyone that watches others take them up on their deals can see that the actions are indeed harmless, and there is no catch. Apparently happiness and frivolity really can be exchanged with the faeries here. Ways to earn a small bit of coin: physical comedy, agreeing to a round in the dunk tank (yes they have one), telling the faeries a good joke (but it really has to be a good one, by faerie standards), letting oneself getting pied in the face, and pieing someone you're with in the face, among other things. Silly dances are also in high demand, especially ones with actual rules vs. ones that are made up on the spot, with a clear preference for moves like tiktok dances, the macarena, or the Hustle.
Some of the faeries are lighthearted and cheerful, with round and heart shaped faces and brightly colored clothes. These summer faeries are willing to part with some faerie coin in exchange for certain actions. Anyone that watches others take them up on their deals can see that the actions are indeed harmless, and there is no catch. Apparently happiness and frivolity really can be exchanged with the faeries here. Ways to earn a small bit of coin: physical comedy, agreeing to a round in the dunk tank (yes they have one), telling the faeries a good joke (but it really has to be a good one, by faerie standards), letting oneself getting pied in the face, and pieing someone you're with in the face, among other things. Silly dances are also in high demand, especially ones with actual rules vs. ones that are made up on the spot, with a clear preference for moves like tiktok dances, the macarena, or the Hustle.
b) New and In Stock

You tried to steal from the faeries instead of paying their toll, or have otherwise misbehaved. The faeries like your moxie, though. They'll let you keep what you took (if you took something), but first you're gonna have to do some time in the stocks.
Will anyone take mercy on you and bust you loose? Does anyone have a tomato? Perhaps you meet someone else while they're suffering a similar punishment in the other stocks across from you. If you didn't actually steal, maybe you got framed. Or you're in the stocks with your "partner in crime" who you were falsely accused of being affiliated.
Fortunately, you won't be in there overly long. Even if you can't escape and no one busts you out, the faeries aren't particularly cruel and the absolute worst you'll get thrown your way by the crowd is a fruit.
If you push, the faeries might also let you out if someone else agrees to be responsible for your good behavior. This could, naturally, lead to both of you doing more time together.

You tried to steal from the faeries instead of paying their toll, or have otherwise misbehaved. The faeries like your moxie, though. They'll let you keep what you took (if you took something), but first you're gonna have to do some time in the stocks.
Will anyone take mercy on you and bust you loose? Does anyone have a tomato? Perhaps you meet someone else while they're suffering a similar punishment in the other stocks across from you. If you didn't actually steal, maybe you got framed. Or you're in the stocks with your "partner in crime" who you were falsely accused of being affiliated.
Fortunately, you won't be in there overly long. Even if you can't escape and no one busts you out, the faeries aren't particularly cruel and the absolute worst you'll get thrown your way by the crowd is a fruit.
If you push, the faeries might also let you out if someone else agrees to be responsible for your good behavior. This could, naturally, lead to both of you doing more time together.
c) I'm Just Here For the Turkey Leg
Wandering lost in the woods is hungry work. Maybe you know better than to eat food offered by faeries, but the humans of the faire should be safe enough, right? Where else are you going to find a whole turkey leg, a funnel cake, or a cold beer around here? The lines can get pretty long though, and sometimes orders get mixed up, or someone swipes what was yours! Maybe they bump into you and spill food down your front. Or perhaps you see someone with no money and decide to offer to share.
Some of the food seems out of this world or is clearly made for a more alien palate (not always in an appetizing way). Most of the food has big enough portions if you're not the only one eating
Wandering lost in the woods is hungry work. Maybe you know better than to eat food offered by faeries, but the humans of the faire should be safe enough, right? Where else are you going to find a whole turkey leg, a funnel cake, or a cold beer around here? The lines can get pretty long though, and sometimes orders get mixed up, or someone swipes what was yours! Maybe they bump into you and spill food down your front. Or perhaps you see someone with no money and decide to offer to share.
Some of the food seems out of this world or is clearly made for a more alien palate (not always in an appetizing way). Most of the food has big enough portions if you're not the only one eating
d) Surely, You Joust
Whether you're just watching, betting on the outcome, or have convinced someone to armor you up and put you on a horse, the jousting tournament is a major event! Will anyone be able to unseat the intimidating Black Knight? Have you started a rivalry with a competitor you just met in a line twenty minutes ago? Are you helping another member of the squad by pumping them up for their match? Or are you just over here to see how many horses you can pet without anyone noticing?
Even those not interested in the competition might want to give it a whirl. There are different rewards for unseating certain levels of competitors like food supplies, flasks of boozeahol, small bags of silver or gold, and weapons of moderate quality, like swords, knives, or bows.
For those that don't own their own armor and lances, some light armor and lances are on loan but the armor is all dinged up and the lances are easily broken, putting someone using them at a disadvantage.
Whether you're just watching, betting on the outcome, or have convinced someone to armor you up and put you on a horse, the jousting tournament is a major event! Will anyone be able to unseat the intimidating Black Knight? Have you started a rivalry with a competitor you just met in a line twenty minutes ago? Are you helping another member of the squad by pumping them up for their match? Or are you just over here to see how many horses you can pet without anyone noticing?
Even those not interested in the competition might want to give it a whirl. There are different rewards for unseating certain levels of competitors like food supplies, flasks of boozeahol, small bags of silver or gold, and weapons of moderate quality, like swords, knives, or bows.
For those that don't own their own armor and lances, some light armor and lances are on loan but the armor is all dinged up and the lances are easily broken, putting someone using them at a disadvantage.
e) Everyone's a Comedian
You (and maybe your threadmate) are being teased by a pair of funnymen doing a bit, be they jesters, Punch and Judy style puppets, or a pair of washing well wenches. The audience is delighted, but are you? What are you both going to do?
You (and maybe your threadmate) are being teased by a pair of funnymen doing a bit, be they jesters, Punch and Judy style puppets, or a pair of washing well wenches. The audience is delighted, but are you? What are you both going to do?
f) Wares, If You Have Coin
You're here! You have some gold! Time to get yourself some "period appropriate" (for varying values of both words) gear. Have you found a shopping buddy? What if you resell some goods you just picked up at a slight markup? Are you suspicious of the quality of a vendor's goods? Maybe this item over here is the last of its kind, and you and this stranger want it!
You're here! You have some gold! Time to get yourself some "period appropriate" (for varying values of both words) gear. Have you found a shopping buddy? What if you resell some goods you just picked up at a slight markup? Are you suspicious of the quality of a vendor's goods? Maybe this item over here is the last of its kind, and you and this stranger want it!
g) Stop! Thief!
Someone picked your pocket or snatched something out of your hands! It might even be your thread partner. Do you give chase? If your threadmate isn't the thief, are they helping you chase the thief down or getting in your way?
Someone picked your pocket or snatched something out of your hands! It might even be your thread partner. Do you give chase? If your threadmate isn't the thief, are they helping you chase the thief down or getting in your way?
h) Archery Range
Are you taking the chance to start learning a new skill on the practice targets? If it's any incentive, several fair maidens and handsome young fellows are hanging about, flirting with the best shots. If you're already good, you might be competing in the archery competition for a prize! The targets are close enough you can make conversation with the person one target over.
Are you taking the chance to start learning a new skill on the practice targets? If it's any incentive, several fair maidens and handsome young fellows are hanging about, flirting with the best shots. If you're already good, you might be competing in the archery competition for a prize! The targets are close enough you can make conversation with the person one target over.
i) Fortune Told
A stubborn young blonde woman in a long purple robe with a pointed hat - one that looks more than a little bit witchy - is determined to read your fortune for you. Loudly. Whether you like it or not. She has to demonstrate her skills to drum up business, you see! Now please hold your hand still, she just needs to get a good look at your fate line...
(Note: Players will have to npc the fortuneteller says in their thread and can go absolutely wildly wrong. However, sometimes the fortuneteller suddenly gets more intense and guesses a few things closer to the truth...)
A stubborn young blonde woman in a long purple robe with a pointed hat - one that looks more than a little bit witchy - is determined to read your fortune for you. Loudly. Whether you like it or not. She has to demonstrate her skills to drum up business, you see! Now please hold your hand still, she just needs to get a good look at your fate line...
(Note: Players will have to npc the fortuneteller says in their thread and can go absolutely wildly wrong. However, sometimes the fortuneteller suddenly gets more intense and guesses a few things closer to the truth...)
j) Out of Water
You draw attention to yourself with your behavior, or by how strange your manner of dress is (according to the faire folk, anyway.) Perhaps you have a still-functioning small electronic like a smartphone that's unlike anything they've ever seen. People are starting to give you the stink eye or ask you invasive questions. Will your threadmate help you out?
You draw attention to yourself with your behavior, or by how strange your manner of dress is (according to the faire folk, anyway.) Perhaps you have a still-functioning small electronic like a smartphone that's unlike anything they've ever seen. People are starting to give you the stink eye or ask you invasive questions. Will your threadmate help you out?
k) Bargaining With the Fae
There are some faeries here that are different from the sunny, cheerful summer faeries running the fair. These are the winter faeries, more ethereal and elegant, more immaculately dressed in finery that's a little too fancy for the event. Despite their beauty - or maybe because of it - these faeries are...colder. Many of them are busying themselves with maintaining magical lanterns around the edges of the faire. If asked, they tell your character they're handling security and to bug off.
But some of them maintain stands in shadier-looking areas of the faire. They're willing to offer more in exchange for greater payment. Warm, durable clothing to cut through the slight chill that comes at evening and night time. Swords made of much stronger metals than can be found elsewhere, of better make, with edges that take forever to dull. Bows with strings that rarely ever break.
Their deals are definitely backhanded though. For payment, they might say something like "we could really use your view on something, just a half hour of your time" and instead of having you participate in conversation where your insight is welcome, you lose your ability to see for a half hour.
These effects are unpleasant but usually temporary, lasting no longer than a half hour or so - but it's not like they'll tell you that. And if you try to go back to the stall afterwards to confront them, they'll have mysteriously disappeared. You'll at least get to keep whatever your bought and it will be of good quality, but the joke is definitely on you.
There are some faeries here that are different from the sunny, cheerful summer faeries running the fair. These are the winter faeries, more ethereal and elegant, more immaculately dressed in finery that's a little too fancy for the event. Despite their beauty - or maybe because of it - these faeries are...colder. Many of them are busying themselves with maintaining magical lanterns around the edges of the faire. If asked, they tell your character they're handling security and to bug off.
But some of them maintain stands in shadier-looking areas of the faire. They're willing to offer more in exchange for greater payment. Warm, durable clothing to cut through the slight chill that comes at evening and night time. Swords made of much stronger metals than can be found elsewhere, of better make, with edges that take forever to dull. Bows with strings that rarely ever break.
Their deals are definitely backhanded though. For payment, they might say something like "we could really use your view on something, just a half hour of your time" and instead of having you participate in conversation where your insight is welcome, you lose your ability to see for a half hour.
These effects are unpleasant but usually temporary, lasting no longer than a half hour or so - but it's not like they'll tell you that. And if you try to go back to the stall afterwards to confront them, they'll have mysteriously disappeared. You'll at least get to keep whatever your bought and it will be of good quality, but the joke is definitely on you.
l) Wild Card!
You can make up anything your character might reasonably see at a normal Renaissance Faire, or place an encounter in the woods nearby! Go wild!
You can make up anything your character might reasonably see at a normal Renaissance Faire, or place an encounter in the woods nearby! Go wild!
❧ This counts as a plot and is part of game canon! This means that new players aren't the only ones that can make top-levels. Current characters can be thrown in like it's any other plot or event. The default for threads is that they're game canon if all characters involved are apped in or already in game, but prospective players may opt out and consider a thread non-canon if they're not happy with it.
❧ Feel free to play around with powers. If your character has powers from canon you want to play around with, go for it. If you'd like to test out possibilities for game powers, also go for it. Feel free to change it up from thread to thread if you need to. If you want to keep a thread as canon this can be handwaved as the magic making characters' powers shift a few times before settling.
❧ Potential players may use test drive threads as their log samples. However, at least one post in their thread must fit the requirements for apps, and in quality and length (200 words). If you do plan on using a thread as a sample, please make sure the writing throughout your threads is a good example of your writing skills and has some solid examples of the character's voice.
❧ Players can count TDMs towards AC, with the same AC rules as any other threads.
❧ The game is invite-only. Players without invites are allowed to tdm since some of them may know someone in game to ask for one, and since some people enjoy TDMs just for fun in games they don't plan to app into. But an invite is required during the apping process.
❧ The game is at a starting cap at 30 players. Right now the current number of invitees is likely to not exceed the game's 30 slots, but if we go a few over they will still be allowed to app during this first round. Future apps will be rolling apps and will have a wait queue if the cap has been exceeded.
❧ Invites at game start are limited to current and former players of the mods' previous game Piper90 (
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❧ The first game round will be apps only, no reserves. Apps open: 10/15/21. Game start: 11/01/21
a
Thought-speech isn't really the same sensation as audible speech but it does well enough.]
<Ah. Yes, I suppose that makes sense.>
no subject
So he's content to lay where he is, unflinching as he simply opens his eyes in time to watch something large and blue leap over him.
Huh. Well. That sure is a thing. Kaworu peers up at it with mild curiosity from his position contentedly lounging in the grass.]
What makes sense?
no subject
[He sounds a little impatient, like the 'plants are green, therefore Earth' thing is extremely obvious, and the you look like someone who is is a slightly sarcastic afterthought. And under that, sort of distant and flattened out, removed. Resigned.]
no subject
Oh. You can hear my thoughts, then?
[Also probably obvious enough that it doesn't really require confirmation, but whatever, he's still in the habit of communicating via words. Humans need it – communication is enough of a struggle for them as it is without him expecting them to read his mind (as they sometimes do of each other).
There's no sense of discomfort with this situation, though. Perhaps humans might find it intrusive, as protective as they can be of their thoughts and feelings. But words also make things more difficult for them. Intent and emotions can only be more honest without the need for translation into the spoken word.
Anyway, setting that aside. That this person is not from Earth isn't exactly shocking, but a number of details in that explanation only spark more questions.
("Again", for one thing. He's all too familiar with "again".)]
no subject
[Very flat, very certain. If he could listen to thoughts, the events of Alloran's life would have gone even worse than they actually did. They can't, so the parasite that took over his brain and body for a quarter century didn't have that edge, at least.
Then again, if he could listen in maybe he wouldn't have made the same disastrous decisions that led to being infested in the first place. He starts to daydream. What's a good point for that, because there are a lot of options...
No. No, he's not going to walk down those so familiar trails to what-could-have-been; he's free now, and that means people actually notice when he glazes over for a good minute like this. Alloran flicks his seven-fingered hands in irritation with himself. The mechanisms that make life bearable under infestation are counterproductive after it and hard to unlearn.]
<Are you injured?>
[It doesn't really register that this person has no clothes. Alloran's aware of that taboo but (clearly) he doesn't share it.]
no subject
No, I'm alright. I'm just comfortable. It's beautiful here, isn't it?
[Provided one likes green, anyway. Yeah, he does want to come back to that.]
So what are you doing if not reading thoughts?
[No judgement or feeling or interrogation or anything. Just interest, red eyes staring up at the odd creature with a quiet curiosity.]
no subject
<Yes. It is, in its way. This is old growth, and that there is grass rather than underbrush and a carpet of dead leaves as groundcover has particular implications. Highly active detrivores, regular low-level fires, roots that secrete poisons to limit competition, grazers, and the hand of a landscaper are all possible. Or something I've forgotten, of course.>
[That just gets rattled off in the same removed tone. Alloran's forgotten a lot about gardening and landscaping, but they're important to his people.]
no subject
I imagine you could eliminate landscapers from that list. Scenery like this doesn't come from the hands of the Lilim.
[Not that they aren't capable of creating beauty, of course. The creations of man are some of the most wonderful things on Earth. But there's a certain chaos and purity that comes only from untouched nature.]
no subject
Always the having to learn new things... it gets hard to keep things straight sometimes. Two very similar humans can come from some very different versions of Earth.]
<Clearly they don't graze. The Lilim?>
no subject
Mankind, the children of Lilith.
[Don't worry about it too much.
Anyway. Kaworu finally sits up, rolling his shoulders and appreciating the sensation of the muscles loosening up. Being alive always feels like such a gift, especially so soon after dying. It's hard not to appreciate and marvel over every little marker of life. His eyes scan the area again – still beautiful, but still unfamiliar – before flicking back over the the blue person-creature.]
Where do you come from if not Earth?
no subject
[Very dry. This is a weird one, he's calling it now. Alloran steps back a pace or two, moving with a light precision. He's not much over six feet tall, though with this body shape he's far longer. There's a long-lashed almost-delicacy to him. Where he steps there's a little hollow in the grass, and clipped stems.]
<The Andalite homeworld is very far away. You wouldn't know its name, but we shepherd it differently, and the plants are very different.>
[He's almost certainly never going to see it again, something he's made his peace with long ago.]